Glider-gun “a”

Glider-Gun in action shooting two diagonal glider streams with a frequency of 20 time-steps and glider spacing of 5 cells. Each glider streams is stopped by an eater. Because the system is isotrpic, any orientation of the glider-gun is equally valid. Green dynamic trail are set to 10 time-steps.

Emerging Glider-gun “a”

Collisions between two gliders  create a glider-gun.

Gate NOT

An example of the NOT gate  or inverter, which

transforms a stream of data to its compliment, represented by gliders and gaps. The 5-bit input string A (11001) moving SE interacts with a GG1 glider-stream moving NE, resulting in NOT-A (00110) moving NE, shown after 100 time-steps.

Emerging Glider-gun “a”

Collisions between a glider-gun vs oscillator gliders a glider-gun.

Gate AND

An example of the AND gate making a conjunction between two streams of data, represented by gliders and gaps. The 4-bit input strings A (1101) and B (1110) both moving SE interact with a glider-gun glider-stream moving NE, resulting in A-AND-B (1100) moving SE shown after

173 time-steps.

Gate OR

An example of the OR gate which makes a disjuntion between two stream of data represented by two streams of gliders and gaps. The 5-bit input strings A (1101) and B (1110) both moving SE interact with two GG1 glider-streams, the lower GG1 shooting NE, and subsequently with an upper GG1 shooting SE, finally resulting in the A-OR-B string (1111) moving SE shown after 333 time-steps.